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vibe editor

01The autonomous editing studio

Your footage goes in.The master comes out.

You never edit. The studio selects, cuts, checks every frame and delivers a publish-ready video — you review the decisions, never a timeline.

Hand off my first edit
02The screening

46 seconds cut by the studio itself.

This film went through the same loop as your videos: the studio selected, cut, timed captions and sound, then checked every frame. All we did was review its decisions.

Sequence — master 0:4600:00:00:00

A 16:9 master out of the production loop — not a trailer made by hand.

03The proof

Not another tool. A studio that takes responsibility.

OpusClip clips, Premiere Pro waits for you to edit: either way, the result still depends on you — driving, fixing, finishing.

Vibe Editor flips the burden: the studio delivers the master, shows every decision and learns from every note. Three proofs, verifiable on screen.

0100:03:11

It delivers.

Selection, cuts, captions, sound design, quality control, render: one loop, no manual finishing. The master arrives ready to publish.

0200:06:40
Quality control
Voice levels−14 LUFS ✓
Safe zonesfixed ✓
Cuts00:12 ✓

It proves.

Every decision keeps a before/after, a reason and a QC status. You check what changed, frame by frame, without opening a timeline.

0300:09:16
Skill — v1.4

“Never more than 0.8 s without new information.”

Approved rule

It learns.

Your notes become rules, reviewed and versioned with you. The tenth master looks more like you than the first.

The clean cut

CUT

Footage in, master out. Clean.

04The decision feed

Watch the edit build itself.

While the studio works, every choice becomes a readable event: what was cut, why, and what quality control says about it. Follow live, or review the summary at the next checkpoint.

9:16 short — in productionMaster 0:34
  1. 0:00.8CutOpening tightened: the hook lands at 0:00.83.2 s → 1.8 s
  2. 0:04.0CutDead air removed between takes−2.4 s
  3. 0:07.5RuleBrand rule applied: no crossfadeshard cut
  4. 0:09.1CaptionCaptions re-synced to the voice+120 ms
  5. 0:12.4SoundMusic ducked under the voice-over−6 dB
  6. 0:14.2QCCaption out of safe zone — fixedresolved
  7. 0:18.0CutResult held on screen0.8 s

Every event points to the exact frames. You approve, or you annotate — and the studio fixes it.

05Taste memory

Your notes become rules.

A note doesn't vanish into a chat. It becomes an observation — then, when it repeats, a candidate rule, evidence attached.

You approve, edit or reject every rule. Your brand's skill stays readable, versioned — and it's yours: exportable at any time.

  1. 01

    You annotate

    “The punchline lands too late.” A frame, a range, one sentence is enough.

  2. 02

    The studio proposes

    Three consistent corrections become a candidate rule, with the before/afters that justify it.

  3. 03

    You decide

    Once approved, the rule joins your skill. Every master keeps the exact version that cut it.

brand skillv1.4 → v1.5

+ Payoff visible before 0:12.

+ Never crossfade between two gameplay shots.

Slow zoom on face-cams.

Proposed after 3 consistent corrections — approved by you.

06Every format

Short.
Long.
Same story.

One master, its variants. The studio reframes to the pixel: subject centered, intent intact, from 16:9 to 9:16.

Rec00:01:42:00
07The process

Drop off. Review. Publish.

01

Drop off your footage

Face-cam, screen capture, gameplay, voice — with a one-sentence brief.

02

Review the decisions

The feed shows every choice. You approve or annotate a frame; the first correction is included.

03

Publish the master

Delivered ready for your platforms, variants included. You keep the final say.

No Premiere Pro to install, no timeline to learn. The studio is the software.

08Early access

Give us the footage.
Keep the vision.